Innate spell casting. The cats spell casting modifier is Charisma (Spell save DC 18)
At will: Darkness.
3/day: Invisibility, minor illusion
1/day: Greater invisibility
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Lucklessness. Once per day you can command the cat to make an enemy reroll an attack roll, ability check or save.
Magic resistance. Has advantage on saving throws against spells and magical effects
Shadow Step. As a bonus action command, the cat to switch spots with a creature that is 60 feet from itself.
Multiattack. The cat can cast a spell if done can make two claw attacks after words.
Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: (3d4+5) slashing damage.
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