Medium Humanoid, Chaotic Neutral
Armor Class 15 (natural armor)
Hit Points 87 (12d12 + 5)
Speed 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
19 (+4)
WIS
10 (+0)
CHA
16 (+3)
Saving Throws STR +6, DEX +5
Skills Acrobatics +5, Athletics +6
Condition Immunities Charmed
Senses Passive Perception 13
Languages Common, Elvish
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Suave Defense. While Bishop LaRue is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.

Legendary Resistance (2/day). If Bishop LaRue would fail a saving throw, he can expend a use of his legendary resistance to succeed instead.

Cunning Opportunist. Bishop LaRue has advantage on the attack rolls of opportunity attacks.

Magic Resistance. Bishop LaRue has advantage on saving throws against spells or other magical effects. 

Actions

Multiattack. Bishop LaRue can make two attack with his rapier.

Royal Cane. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 9 (1d6+6) bludgeoning damage.

Imperial Blade. Melee Weapon Attack: +3 to hit, reach 5 ft.. 1 target. Hit: 11 (1d10+6) piercing damage. If a creature is hit by this weapon, they must succeed a DC 14 Constitution save or be stunned until the end of their next turn.

Monarch's Touch (Recharge 6). Bishop LaRue takes deadly aim at a target creature's vital points stabbing with quick succession sixteen times. The target creature must succeed on a DC 14 Constitution saving throw, taking 36 (8d10) piercing damage on a failed save, or half as much damage on a successful one. The target creature becomes paralyzed if they fail.

Bonus Actions

Nimble Escape. Bishop LaRue can take the Disengage or Hide action as a bonus action on each of his turns.

Reactions

 

Legendary Actions

 

Mythic Actions

 

Description

Bishop LaRue is a sophisticated con-artist and murderer know to the world only by the pseudonym "The Stag."

Lair and Lair Actions

 

PapayaWerewolf

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