Blood Sucking C. Deals 3d4 necrotic damage to all non undead enemies within 10 feet every turn.
Presence Concealment B. Yu Mei-Ren gains advantage on stealth rolls and the ability to sneak attack.
Incarnated Spirit A. Yu Mei-Ren is able to draw on the natural world for energy, supplying an infinite amount of mana. Even without a Master she can stay manifested in perpetuity.
Feathered Being of The Xiao Realm A+. Once per long rest, Yu Mei-Ren May restore 3d20 hp as a bonus action.
Vampiric Strike. Yu Mei-Ren deals a single decisive attack.
Vampiric Strike. Melee Weapon Attack: +17 to hit, reach 5 ft., 1 target. Hit: 4d10 + 20 Magical Piercing damage.
Once per Encounter Yu Mei-Rem can absorb all damage she deals to an enemy using her attack action.
Dodge. Yu Mei-Ren can nullify all damage on a successful dexterity saving throw when targeted by an AOE attack.
Servants can use their Noble Phantasm as a Legendary Action, this can also be preformed instead of a regular action. They cannot use their noble phantasm more than three times.
The Cursed BloodedImmortal’s Song of Lament (Eternal Grief). Yu Mei-Ren pour hee sorrow and grief into a sea of turbulent blood dealing 7d10 Necrotic Damage and 3d10 Magical Bludgeoning Damage to all creatures in a 50 foot radius around her. The necrotic damage bypasses resistances.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
An incredibly ancient Chinese Vampire, Yu Mei-Ren wishes to be reunited with Xiang Yu. As an elemental of blood rather than a human being, she can appear cold and distant, however this is due to the fact she is actually still alive. As a servant with a physical form she cannot enter a spirit form, however she makes up for this with her stealth capabilities.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.