Armor Class
13
Hit Points
13
(3d6 + 3)
Speed
30 ft.
STR
7
(-2)
DEX
15
(+2)
CON
12
(+1)
INT
8
(-1)
WIS
7
(-2)
CHA
8
(-1)
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Draconic
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Flame-Tongue Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and 7 (2d6) fire damage if used with two hands to make a melee attack.
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