Large Construct, Neutral Evil
Armor Class 16 Natural armor (stone)
Hit Points 96 (4d20 + 6)
Speed 20 ft.
STR
17 (+3)
DEX
13 (+1)
CON
15 (+2)
INT
12 (+1)
WIS
13 (+1)
CHA
10 (+0)
Damage Immunities Piercing, Slashing
Senses Passive Perception 10
Languages --
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

 

Actions

Staggering Smash. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 3 (1d6 + 2) [bludgeoning] damage.

Upheaval. Melee Weapon Attack: +4 to hit, reach 3 ft., 3 targets. Hit: 2 (1d8 + 1) [Bludgeoning] damage.

Fiery Punch. Melee Weapon Attack: +4 to hit, reach 2 ft., 1 target. Hit: 1 (1d10 + 3) [burn/Bludgeoning] damage.

Description

This one of a kind golem is only found in one spot the dimension known as hell (or the Nether to it's inhabitants) at an arena which can only be accessed by traveling across the bridge system known as the Nether Fortress (FYI its not a fortress, it's just a series of bridges filled with monsters). The Vorpal Golem is a light black in color with glowing red spirals embedded in it. It is large in size (about 8'9"). It has a single horn attached to its head which starts out black at the base and gradients out into red towards the tip (see Helmet of Wrath). It has glowing red eyes (three of them to be exact).

Dragon583

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