Medium Undead
Armor Class 12
Hit Points 76 (10d8 + 36)
Speed 20 ft.
STR
14 (+2)
DEX
13 (+1)
CON
19 (+4)
INT
5 (-3)
WIS
6 (-2)
CHA
6 (-2)
Saving Throws CON +7, WIS +1
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 240ft, Passive Perception 13
Languages understands the languages it knew in life but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Claw. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 9 (1d8 + 5) slashing damage.

Create. This creates a normal zombie, roll a D6, if it is a 5 then it is a fast zombie, if it was a 6 then create an extra zombie.

 

Habitat: Urban

EnchiladaPreston

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