Construct. The Clockwork dragon can move as easily in water as on land and does not need to breathe.
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Bullet Spray Breath (Recharge 5–6). The dragon exhales buckshot in a 30-foot cone. Each creature in that cone must make a DC 16 Dexterity saving throw, taking 49 (11d8) piercing damage on a failed save, or half as much damage on a successful one.
Description
This construct appears to any other being as a Young Black Dragon. A Perception check (DC25) reveals a soft clockwork whirring that might indicate to a knowledgeable adventurer the true nature of this construct.
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