Medium Monstrosity (Any Race)
Armor Class 16 Natural Armour
Hit Points 109 (14d10 + 39)
Speed 35 ft.
STR
18 (+4)
DEX
12 (+1)
CON
17 (+3)
INT
4 (-3)
WIS
6 (-2)
CHA
4 (-3)
Saving Throws CON +6, WIS +1
Skills Athletics +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Darkvision 30, Passive Perception 8
Languages seemingly none
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Enraged Fortitude.  If damage reduces the frenzied to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless Necrotic damage. On a success, the frenzied drops to 1 hit point instead.

Actions

Multiattack. The Frenzied makes one slam attack and one bite attack.

Brutal Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 6) bludgeoning damage and 7 (2d6) necrotic damage.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) piercing damage plus 7 (2d6) poison damage. The target must also succeed on a DC 14 Constitution saving throw or contract the Blue Fury Desiese.

Steerpike1988

Comments

Posts Quoted:
Reply
Clear All Quotes