Armor Class
17
(Natural Armor)
Hit Points
34
(4d12 + 8)
Speed
30 ft.
STR
17
(+3)
DEX
17
(+3)
CON
15
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Skills
Athletics +5, Perception +4, Survival +2
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Common
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Armblades. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) force damage.
Armguns. Ranged Weapon Attack: +5 to hit, range (60/240), one target. Hit: 12 (2d8 + 3) force damage. This weapon does not have disadvantage when used within 5 ft. of the target.
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