Medium Humanoid (Any Race), Typically Neutral Evil
Armor Class 15 (Studded Leather)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws DEX +5
Skills Acrobatics +8
Senses Passive Perception 12
Languages Any one language, normally Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Hardened Raider. The Wastelander has advantage on all saving throws it makes against the frightened condition.

Actions

Combat Knife. Melee Weapon Attack: +5 to hit, reach 5 ft., # target. Hit: 5 (1d4 + 3) slashing damage. 

Shotgun. Ranged Weapon Attack: +5 to hit, range 15/45 ft., 1 target. Hit: 12 (2d8 + 3) piercing damage.

Description

Wastelanders are those people who have the wit, ruthlessness, and natural instinct to survive in a harsh, post-apocalyptic environment. Unwary survivors who come across a gang of Wastelanders may find themselves with empty pockets, or a hole where their head once was.

Monster Tags: humanoid

KingSl4yer

Comments

Posts Quoted:
Reply
Clear All Quotes