Special Equipment. Brot wields two scimitars, a dancing scimitar and a nine lives stealer scimitar, and is armed with two +3 daggers. He bears a blood fury tattoo in the shape of a winged serpent. He also carries a bag of holding containing various items, including potions of supreme healing.
Lucky (3/Long Rest). Whenever Brot makes an attack roll, an ability check, or a saving throw (or when an attack roll is made against him), he can roll an additional d20 and choose which die to use.
Evasion. When Brot is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeed on the saving throw, and only half damage if he failed.
Sharpshooter. Attacking at long range doesn't impose disadvantage on Brot's ranged weapon attack rolls and his ranged weapon attacks ignore half cover and three-quarters cover. He can choose to take a -5 penalty to a ranged attack roll to add +10 to the attack's damage.
Sentinel. When Brot hits a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn. Creatures provoke opportunity attacks from Brot even if they take the Disengage action.
Deathly Assassin. Brot has advantage on attack rolls against any creature that hasn’t taken a turn in combat yet, and any hit he scores against a creature that is surprised is a critical hit.
Deft Strike. Once per turn, when Brot hits a target with a weapon, he can deal an extra 3 (1d6) damage to the target.
Sneak Attack. Once per turn, Brot can deal an extra 17 (5d6) damage to one creature he hit with an attack if he has advantage on the attack roll. He doesn’t need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn’t incapacitated, and he doesn't have disadvantage on the attack roll.
Blood Fury Tattoo (10/Day). When Brot hits a creature with a weapon attack, he can expend a charge to deal an extra 14 (4d6) necrotic damage to the target, and Brot regains a number of hit points equal to the necrotic damage dealt.
Multiattack. Brot makes two attacks with his scimitars and two unarmed strikes against targets in reach, or throws two daggers at targets in range.
Nine Lives Stealer Scimitar. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 7) slashing damage. On a critical hit, if the target isn't a construct or undead and it has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly.
Dancing Scimitar. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.
Dagger, +3. Melee or Ranged Weapon Attack: +14 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (1d6 + 8) piercing damage if melee, or 14 (1d6 + 1d4 + 8) piercing damage if ranged.
Unarmed Strike. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) bludgeoning (kick/elbow), piercing (bite), or slashing (claws) damage. If hit, the target must succeed on a DC 18 Constitution saving throw or be stunned until the end of Brot's next turn.
Stillness of Mind. Brot can use an action to end one effect on himself that is causing him to be charmed or frightened.
Patient Defense. Brot can use a bonus action on his turn to take the Dodge action.
Cunning Wind. Brot can take the Disengage, Dash, or Hide action as a bonus action on his turn, and his jump distance is doubled for the turn.
Dancing Blade. While wielding a dancing scimitar, Brot can use a bonus action on his turn to throw the scimitar and attack one creature of his choice within a 30 ft. range, and the scimitar then hovers in place. Brot can use his bonus action on subsequent turns to move the scimitar up to 30 feet within a 30 ft. radius of him, and attack as part of the same bonus action. After attacking 4 times, the scimitar moves up to 30 feet towards Brot, and then either returns to his hand if he has a free hand, or it falls to the ground.
Double Parry. While Brot is holding two weapons, he can use a reaction to add 6 to his AC for that attack.
Deflect Missiles. When Brot is hit with a ranged weapon attack, he can use a reaction to deflect the missile, which reduces its damage by 20 (1d10 + 15). If he reduces damage to 0, he can deflect it toward a creature to make a ranged weapon attack with +11 to hit and a range of 20/60 which deals 10 (1d10 + 5) damage on hit.
Slow Fall. Brot can use his reaction when he falls to reduce any falling damage he would take by 50, which effectively negates up to 160 ft. fall distance on average.
Uncanny Dodge. When an attacker that Brot can see hits him with an attack, he can use his reaction to halve the attack’s damage.
Sentinel Strike. When a creature within 5 ft. of Brot makes an attack against a target other than him (which includes copies of him), he can use his reaction to make a melee weapon attack against the attacking creature.
Blood Fury Reprisal. When a creature Brot can see damages him, he can expend a Blood Fury Tattoo charge and use a reaction to make a melee attack against that creature, with advantage on the attack roll.
Description
Brot's egg was found in 1453, seemingly abandoned, and was brought to an orphanage. There Brot hatched and was cared for by the loving half-elf matron Millie Elethras, the only person Brot would ever love in his long and terrible life.
At the age of 5, Brot was adopted by Zhentarim agents under the guise of a couple unable to have children of their own. They absconded with the young Brot, and he was made an unwilling participant in a Zhentarim project to train children with no life prospects as their most loyal agents.
Brot performed exceptionally well, and showed a talent for killing; he killed a few fellow "students" and even one instructor. Upon "graduation" at 18 years, Brot and the other newly minted Zhentarim agents were sent out into the world.
Brot worked for 20 years as an assassin, renowned in many dark circles by the epithet "The Worst".
In 1491, Brot noticed gaps in his memory, sometimes found himself in places he didn't recognise, surrounded by people he didn't know. Consultation with a healer revealed a devastating diagnosis; Brot was suffering from dementia caused by a brain tumor. Magic cannot cure cancer, and it was too advanced to operate. The prognosis was grim - he had maybe 2 years.
This motivated Brot to participate in a contest for a True Wish. He figured no gods would ever bestow a miracle on him, and some bullshit contest at least had the possibility of a cure. And if it turned out to be a lie, he thought, he could torture those responsible until his last breath.
Kensei Assassin. Brot's training under the Zhentarim specialised in kensei fighting techniques and assassination. Brot is comparable to a level 20 character, with 10 levels in Rogue subclass Assassin and 10 levels in Monk subclass Way of the Kensei.
Eternal Pride. Brot is proud and arrogant, and doesn't hesitate to slaughter those who slight him or don't comply with his instructions. He at least offers a single warning to those who find themselves in his way, but grants no mercy if that warning is ignored. His pride sometimes causes him to toy with those who would fight him, holding back until someone can land a hit on him or until he gets bored, before he cuts down his enemies with terrifying speed.
Infinite Greed. Brot's greed knows no limits, and he has accrued gems, platinum, and gold from fulfilled contracts and pilfered from his victims. He doesn't have any particular use for it, as his vagabond lifestyle prohibits settling into any one place or time. He occasionally enjoys a vacation and spends liberally throughout to indulge himself, or purchases new gear to augment his capabilities. He donates only to a single charitable cause, sometimes leaving gold at orphanages — the tiniest soft spot on his dark heart.
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