Armor Class
15
Natural armor
Hit Points
45
(2d10)
Speed
40 ft.
STR
15
(+2)
DEX
10
(+0)
CON
10
(+0)
INT
17
(+3)
WIS
10
(+0)
CHA
10
(+0)
Damage Vulnerabilities
Lightning
Senses
Passive Perception 10
Languages
Common
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Tendril strike. Melee Weapon Attack: +2 to hit, reach 30 ft., 1 target. Hit: 11 (2d10) Bludgeoning damage the targeted creature also needs to roll a DC 13 int save or else they are paralyzed for 1 minute.
Bonus Actions
Location scanner this Bioint sends its currents location to all other Bioints in a 50 foot radius.
Description
This monster is a robot that uses humans to enhance itself. This creature only needs one thing which is to gain energy from creatures. To do this it will go to far lengths to find and kill creatures. The Bioint has a long fleshy tendril that it uses to attack creatures. It also does not know how to attack creatures without this tendril. The Bioints work together to take down their pray.
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