Large Beast, Unaligned
Armor Class 12 Natural Armor
Hit Points 34 (4d10 + 12)
Speed 40 ft., Climb 30 ft., Swim 20 ft.
STR
17 (+3)
DEX
10 (+0)
CON
15 (+2)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)
Senses Passive Perception 11
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Hold Breath. The crocobear can hold its breath for 15 minutes.

Actions

Multiattack. The crocobear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5ft., # target. Hit: 8(1d10+ 3) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocobear can't bite another target. 

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10(2d6 + 3) slashing damage.

Description

The crocobear, long thought to be the result of a wizard's bizarre experiment or a druid caught between beast forms, is a fierce predator both on land and in the water.

Monster Tags: Misc Creature

Habitat: CoastalForestSwamp

MTD

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