Aggressive. As a bonus action, Caden Hale can move up to his speed toward a hostile creature that he can see.
Charge. If Caden Hale moves at least 10 feet straight toward a target and then hits it with a melee attack on the same turn, the target takes an extra 5 (1d10) damage.
Crossbow Expert. Being within 5 feet of a hostile creature doesn’t impose disadvantage on Caden Hale's ranged attack rolls.
Multiattack. Caden Hale makes a longsword attack. If he has a hand crossbow drawn, he can also make a hand crossbow attack.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.
Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Cyclone Slash. Caden Hale swings his sword wildly, and every creature within 5 feet of him must make a DC 14 Dexterity saving throw. On a failed saving throw, a creature takes 9 (1d10 + 4) slashing damage and is pushed up to 10 feet away from him. On a successful save, the creature takes half as much damage and isn't pushed.
Parry. Caden Hale adds 2 to his AC against one melee attack that would hit him. To do so, Caden Hale must see the attacker and be wielding a melee weapon.
Description
Caden Hale was a professional fighter and the only Champion of Fools to achieve the title since the last champion seven years ago. Caden left the gladiatorial life behind him when he was called upon to serve an elven ambassador, Arbron Roceran, and his daughter, Princess Zendana Roceran. A gruff yet fiercely loyal man, Caden has bound himself to protect the young elven princess at all costs, swearing an oath to her father before Arbron separated from them on their journey.
Previous Versions
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7/25/2023 4:55:23 AM
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7/25/2023 5:29:34 AM
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