Ash Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
Water Susceptibility. For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Multiattack. The elemental makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d8 + 5 bludgeoning damage.
Ashen Cloud(Recharge 4–6). Each creature in the elemental's space must make a DC 15 Constitution saving throw. On a failure, the target is caught in a coughing fit, it can't do any actions, it can make a Constitution saving throw (DC 15) at the end of each turn.
The first time it enters a creature's space on a turn, that creature takes 1d8 fire damage.
Description
An ash elemental resembles a cloud of ember filled ash. Sometimes the embers concentrate to form something vaguely resembling a face.