Large Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 90 (9d10 + 36)
Speed 40 ft.
STR
16 (+3)
DEX
18 (+4)
CON
18 (+4)
INT
3 (-4)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws STR +7, CON +8
Damage Immunities Poison, Psychic
Senses Darkvision 90 ft., Passive Perception 10
Languages Understands commands given in any language but can't speak
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Pilot Required. Valkyrie requires one attuned pilot to function. Such a pilot can enter or depart Valkyrie as an action. While inside Valkyrie, the pilot has full cover, and can control it. Also while the pilot is in Valkyrie's cockpit, it uses its pilot's scores and saving throw proficiencies for all Intelligence, Wisdom, and Charisma saving throws.

Prismatic Crystal Reactor. Valkyrie is powered by a PCR, granting it endless, raw power. When Valkyrie dies, roll a D20. On a 1, its PCR explodes. Each creature and object in a 20-foot radius of Valkyrie takes 52 (5d10 + 25) force damage. This damage can not be reduced in any way. A creature or object reduced to 0 hit points by this damage, including Valkyrie, is disintegrated.

AMS Mechanic. When using Valkyrie to help repair AMS's, only half the time is required to complete those repairs.

Lightly Armored. Valkyrie's AC includes its PB

Actions

Multiattack. Valkyrie makes two fist attacks or two hyper rifle attacks.

Fist. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Hyper Rifle. Ranged Weapon Attack: +8 to hit, reach 150/600 ft., one target Hit: 15 (2d10 + 4) piercing damage.

Overdrive (Recharge 6). Valkyrie casts Haste on a willing construct within 30 feet of it that it can see, requiring no components.

Bonus Actions

Rapid Repair (4/Long Rest). Valkyrie emits a burst of healing energy in a 30-foot radius sphere centered on itself. Each creature and object of your choice within the sphere regains 25 (4d6 + 9) hit points.

Vulcan (Recharge 5-6). Valkyrie fires a burst of bullets at a point it can see within 90 feet of it. Each creature in a 10-foot cube centered on that point must succeed on a Dexterity saving throw or take 10 (3d6) piercing damage, or half as much on a successful save.

Description

Valkyrie is an Engineer-class AMS. Engineers are versitile and capable at multitasking, whether on the battlefield or in an AMS repair shop. They are adept at repairing constructs and granting them a power boost. These abilities make them a valuable support asset on the battlefield, or assiting in the repair or even construction of other AMS's. Although lacking any built-in weapons, Engineers can be equipped with external ones.

"AMS" stands for Arcane Mech Suit. They are powered by Prismatic Crystals, of which can explode should the reactor containing them suffer extreme damage, and were originally developed by Overlord Industries. There are currently five known AMS classes: Brawler, Engineer, Juggernaut, Overseer, and Warlord.

Habitat: Urban

PyromaniacalEvoker

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