Huge Plant, Unaligned
Armor Class 15 (natural armor)
Hit Points 168 (16d12 + 64)
Speed 20 ft.
STR
22 (+6)
DEX
16 (+3)
CON
18 (+4)
INT
10 (+0)
WIS
12 (+1)
CHA
8 (-1)
Skills Perception +5
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Senses Passive Perception 15
Languages One language known by its creator
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.

Actions

Multiattack. The Death Tree uses both the Slam and Fruit Barrage attacks each once per turn. 

Slam. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) bludgeoning damage.

Fruit Barrage. The Death Tree flicks a mighty branch towards a point within 20 feet of itself, pelting all creatures within a 15 ft. radius of the point. The creatures must make a Dexterity saving throw (DC 18), taking 27 (6d8) bludgeoning damage on a failed save, or half as much on a successful one.

Description

An awakened tree is an ordinary tree given sentience and mobility by the awaken spell or similar magic. These awakened death fruit trees are exclusive to the Godara family's grove and have been there for generations of the elves' bloodline, becoming more rooted to the land beneath each passing year. 

Monster Tags: Misc Creature

Habitat: Forest

FyredustOfTheZodiac

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