Special Trait Name. Sleeping Ancestry: The Astral Koala Goes into A Deep Sleep And Can Talk To Any Astral____ That Has Passed Away And Regenerate 25 or ^6 D5s
Action Melee Attack. Astral Claws: +3 to hit, reach 5 ft., 1 target. Hit: 12 (3d12 + 3) [Slashing] damage.
Yawn. (Recharge 4-6) The Astral Koala Emits A Large Yawn Infront Of It Making Every Creature Have To Roll A Dc 15 Or Fall Asleep For 10 Minutes
When In Ancestry Sleep Any Creature Attacking The Astral Koala Gets Disadvantage
Parry. The Astral Koala adds 2 to its AC against one melee attack that would hit it. To do so, the Astral Koal must see the attacker
Description
The Astral Koala Has to Float Around Space If It Wants To Move But Like Normal Koalas they Prefer To Be Sleeping