Charge. If the Biphibian moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked Prone.
Standing Leap. The Biphibian's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Ram. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) bludgeoning damage.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) piercing damage, and the target is Grappled (escape DC 15). Until this grapple ends, the target is Restrained, and the Biphibian can't bite another target.
Swallow. The Biphibian makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is Blinded and Restrained, it has total cover against attacks and other effects outside the Biphibian, and it takes 10 (4d4) acid damage at the start of each of the Biphibian's turns. The Biphibian can have only one target swallowed at a time. If the Biphibian takes 10 damage or more on a single turn from a creature inside it, the Biphibian must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls Prone in a space within 10 feet of the Biphibian. If the Biphibian dies, a swallowed creature is no longer Restrained by it and can escape from the corpse using 5 feet of movement, exiting Prone.
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