Cave Adaptation: The cave dweller alpha has advantage on Dexterity (Stealth) checks and gains a climbing speed of 30 feet.
Stone Camouflage: The cave dweller alpha has advantage on Dexterity (Stealth) checks made to hide in rocky or cave-like terrain.
Spider Climb: The cave dweller alpha can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Keen Smell: The cave dweller alpha has advantage on Wisdom (Perception) checks that rely on smell.
Legendary Resistance (3/Day): If the cave dweller alpha fails a saving throw, it can choose to succeed instead.
Multiattack: The cave dweller alpha makes three attacks: two with its claw and one with its bite.
Claw: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 5) slashing damage.
Bite: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (1d10 + 5) piercing damage plus 10 (3d6) poison damage. The target must make a DC 18 Constitution saving throw, taking half the poison damage on a successful save.
Stone Shards (Recharge 5-6): The cave dweller alpha magically launches sharp stone shards in a 30-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 27 (6d8) piercing damage on a failed save, or half as much damage on a successful one.
Terrifying Roar (Recharge 5-6): The cave dweller alpha lets out a terrifying roar. Each creature within 60 feet of the cave dweller that can hear it must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
The cave dweller alpha can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature's turn. The cave dweller alpha regains spent legendary actions at the start of its turn.
Move: The cave dweller alpha moves up to its speed without provoking opportunity attacks.
Claw Attack: The cave dweller alpha makes one claw attack.
Stone Shard (Costs 2 Actions): The cave dweller alpha uses its Stone Shards ability.
Description
A tall lanky humanoid looking figure with glowing white eyes that show as white dots in the darkness and his skin appearing invisible while in full darkness. His sharp fanangaly white glowing teeth resemble the eyes with it's glow effect.
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