Spellcasting. The mage is a 6th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The mage has the following sorcerer spells:
Cantrips (at will): Fire Bolt, Message, Mind Sliver, Mage Hand, Gust
1st level (4 slots): Magic Missile, Sleep, Color Spray
2nd level (3 slots): Invisibility, Blur, Scorching Ray
3rd level (3 slots): , Fear
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Mages spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.
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