Patient Defense (1/short rest). Adeptus Skye can take the Dodge action as a bonus action on his turn.
Step of the Wind (1/short rest). Adeptus Skye can take the Disengage or Dash action as a bonus action on his turn, and his jump distance is doubled for the turn.
Unarmored Defense. While Adeptus Skye is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Unending Breath. Adeptus Skye can hold his breath indefinitely while he is not incapacitated.
Innate Spellcasting. Adeptus Skye's innate spellcasting ability is Constitution. He can innately cast the following spells (spell save DC 12), to hit +4, requiring no material components:
At will: shocking grasp
Yklwa. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 10/30 ft., 1 target. Hit: 7 (1d8 + 3) piercing damage.
Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.
Deflect Missile. In response to being hit by a ranged weapon attack, Adeptus Skye deflects the missile. The damage it takes from the attack is reduced by 8 (1d10 + 3). If the damage is reduced to 0, he catches the missile if it’s small enough to hold in one hand and he has a hand free.
Once per short rest, he can also use his next action to throw it, replacing one yklwa or dart attack with the deflected missile. This attack has a +5 to hit and deals 5 (1d4+3) piercing damage, and its range is 20/60 feet.
Description
Adeptus Skye, the Cold Dragon of the Order of Götterstrost, is a seasoned warrior of the monastic tradition and a valorous duelist. He has a particular rivalry with another monk of his order, Gudsreich Grimwood, and his rivalry has led him to strike out on his own, seeking to make a name for himself through adventure.
Previous Versions
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