Keen Smell. The banther has advantage on Wisdom (Perception) checks that rely on smell.
Multiattack. The banther makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage. If any damage is delt the creature receiving the damage must succeed of a DC 25 con save or be reduced to 0hp at the end of their turn
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. If any damage is delt the creature receiving the damage must succeed of a DC 25 con save or be reduced to 0hp at the end of their turn
Stab. The bear makes one stab attack with it’s tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (3d10+ 4) piercing damage. If any damage is delt the creature receiving the damage must succeed of a DC 25 con save or be reduced to 0hp at the end of their turn
Previous Versions
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7/28/2023 8:26:47 PM
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Coming Soon
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