Medium Humanoid (Orc), Chaotic Evil
Armor Class 14 (half plate)
Hit Points 49 (9d8 + 9)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
13 (+1)
INT
12 (+1)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws DEX +4
Skills Intimidation +2
Damage Resistances Slashing
Senses Darkvision 60 ft., Passive Perception 15
Languages Common, Orc
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Honor Mounted. If they are knocked off their mount, they surrender immediately. To forcibly dismount a Barstani Rider, they need to fail a DC 5 Dexterity saving throw. The rider gains advantage against whoever attempted to dismount them if they are within 5 ft.

Multiattack. The rider makes a greatsword and a javelin attack.

Actions

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage plus 7 (2d6) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 16 (4d6 + 2) piercing damage.

Description

The leaders of the rank and file Barstani ground troop groups. Trained from a young age on a horse and nearly impossible to dismount against his will.

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

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