Gargantuan Dragon, Lawful Neutral
Armor Class 18 Natural armor
Hit Points 525 (12d20 + 72)
Speed 60 ft., Fly 80 ft.
STR
28 (+9)
DEX
10 (+0)
CON
23 (+6)
INT
19 (+4)
WIS
17 (+3)
CHA
22 (+6)
Saving Throws STR +16, CON +13, INT +11, WIS +10
Skills History +11, Insight +10, Intimidation +13, Nature +11, Perception +10
Damage Immunities Acid
Senses Blindsight 60 ft, Darkvision 120 ft, Passive Perception 20
Languages Common, Draconic
Challenge 22 (41,000 XP)
Proficiency Bonus +7
Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +16 to hit, reach 15 ft., 1 target. Hit: 19 (2d10 + 9) [piercing] damage plus 12 (3d8) acid damage. 

Claw. Melee Weapon Attack: +16 to hit, reach 10 ft., 1 target. Hit: 15 (2d6 + 9) [slashing] damage. 

Tail. Melee Weapon Attack: +16 to hit, reach 20 ft., 1 target. Hit: 21 (3d8 + 9) [bludgeoning] damage. 

Frightful Presence. Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.

Vaporous Acid Breath (Recharge 5-6). The dragon exhales acid in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 56 (14d8) acid damage on a failed save, or half as much damage on a successful one.

Legendary Actions

The ancient orium dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature’s turn. The ancient orium dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 20 Dexterity saving throw or take 15 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Previous Versions

Name Date Modified Views Adds Version Actions
6/16/2019 2:26:27 AM
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Coming Soon

Habitat: Forest

drdeatheer

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