Spellcasting. The [revels end warden] is a 3-level spellcaster. Its spellcasting ability is [+3] (spell save DC 17, +9 to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [eldritch blast], [fire bolt], [gust], [mold earth], [thunderclap], [mold earth]
1st level (4 slots): [absorb elements], [Chromatic orb], [fog cloud], [mage armour]
2nd level (3 slots): [acid arrow], [blur], [hold person], [levitate]
3rd level (3 slots): [fear], [lightning bolt], [vampiric touch]
Action surge: The warden can take an extra action twice per encounter
Arcane charge: The warden can teleport each time action surge is used
Improved war magic: When the warden casts a spell it can also make a bonus weapon attack
Teleport - 3 times per encounter: The warden can teleport three times per encounter due to the helm of teleportation
Flying speed 60ft: The warden can fly due to the wings of flying
Multiattack. The warden makes three attacks per action
Vicious maul. Vicious maul Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 3) Bludgeoning damage. On a natural 20 the maul does 4d6+10 Bludgeoning damage
Crossbow, hand. Ranged Crossbow, hand Attack: +8 to hit, range 30/120ft., one target. Hit: 5 (1d6 + 2) Piercing damage.
Musket: Ranged Musket Attack: +8 to hit, range 40/120ft. one target. Hit: 7 (1d12+2)
When you use the Dash action, you can use a bonus action to make a melee weapon attack or shove a creature. If you move at least 10 ft. in a straight line before using this bonus action, you either gain a +5 bonus to the damage roll (if you chose to make a melee attack and you hit) or push the target up to 10 ft. away from you (if you chose to shove and you succeed).
When you use the Attack action and attack with a one-handed weapon, you can use a bonus action to attack with a hand crossbow you are holding.
Once per short rest, you can use a bonus action to regain 1d10 + 18 HP.
Mage Slayer Attack.When a creature within 5 ft. of you casts a spell, you can use your reaction to make a melee weapon attack against that creature.
Stones Endurance. As a reaction, reduce damage by 1d12 +5 once per encounter
Opportunity attack
Description
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