Armor Class
13
(natural armor)
Hit Points
22
(5d6 + 5)
Speed
40 ft., Climb 30 ft.
STR
14
(+2)
DEX
13
(+1)
CON
12
(+1)
INT
8
(-1)
WIS
11
(+0)
CHA
8
(-1)
Skills
Perception +2, Stealth +3
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Goblin
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Blood Frenzy. The goblin has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
Keen Smell. The goblin has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The goblin makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/20/2023 8:48:12 AM
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10
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0
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Coming Soon
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3/20/2023 9:43:11 AM
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15
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0
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7/25/2023 8:57:30 AM
|
33
|
4
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Coming Soon
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7/25/2023 2:15:18 PM
|
43
|
0
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7/28/2023 12:19:57 PM
|
45
|
0
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Coming Soon
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7/28/2023 12:26:04 PM
|
47
|
0
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Coming Soon
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7/31/2023 8:20:07 AM
|
47
|
0
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Coming Soon
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7/31/2023 3:51:19 PM
|
52
|
0
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Coming Soon
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