Large Dragon, Unaligned
Armor Class 12 (natural armor)
Hit Points 112 (12d10 + 48)
Speed 15 ft., fly 60 ft.
STR
20 (+5)
DEX
10 (+0)
CON
18 (+4)
INT
4 (-3)
WIS
9 (-1)
CHA
4 (-3)
Skills Perception +4
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Understands the language of its creator but cant speak.
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the wyvern to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the wyvern drops to 1 hit point instead.

Hoard. The wyvern has advantage on an attack roll against a creature if at least one of the wyvern's allies is within 5 feet of the creature and the ally isn't incapacitated.

 
Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.

Stinger. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 7 (1d4 + 5) piercing damage. The target must make a DC 16 Constitution saving throw, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one and if the damage reduces the target to zero hit points and they die then they rise 1d4 rounds later as a zombie (reworked)..

OctopuswithFish

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