Keen Smell. The cavern bear has advantage on Wisdom (Perception) checks that rely on smell.
Guardian. Cavern bears are used by Hill giants as guard animals, pets, and hunting animals.
Cold Resistance. The cavern bear is resistant to cold damage.
Awesome Constitution. The cavern bear is resistant to poison damage.
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 5) piercing damage. On a successful bite, the target must make a DC 14 Strength save or the bear will take hold of the target in its teeth and the target is restrained. At the beginning of its turn, a restrained target takes 10 points of piercing damage. They may use an action to get free of the bear's teeth.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage. Upon a hit, if the target is medium sized or smaller, it must make a DC 13 strength save or be knocked prone. This allows the bear to step on the target, dealing an additional 9 points of bludgeoning damage.
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