Medium Undead, Unaligned
Armor Class 13
Hit Points 50 (8d10 + 5)
Speed 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
1 (-5)
Saving Throws DEX +5
Skills Perception +0
Damage Immunities Poison
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Blindsight, Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Echolocation. the description for your special trait.The Clicker has blindsight in a 50 foot radius, and is blind beyond that radius, a Clicker can’t use its blindsight when deafened

Constant Clicking.The Clicker has disadvantage on stealth checks when trying to sneak up on creatures that are not deafened, and creatures that aren’t deafened have advantage on perception checks made to find or notice it

Actions

Multiattack. The Clicker makes one claw attack and one bite attack

Claw. Melee Weapon Attack: +4 to hit, reach 5ft., 1 target. Hit: 8 (2d6+ 2) slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be infected with Cordyceps, Have a -2 penalty on this saving throw

Bite. Melee weapon Attack: +4 to hit, reach 5ft., 1 target. Hit: 6(1d8+ 2) piercing damage.if the target is a humanoid, it must succeed on a DC 15 Constitution saving throw or be infected with Cordyceps, Humans have disadvantage on this saving throw

Reactions

Mycelial Connection. When the Clicker takes damage or is touched, other creatures infected with Cordyceps that are undead that are not involved in combat become aware of the Clickers location and start moving to the Clicker 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

After about a year of being infected, creatures with Cordyceps evolve into a Clicker, gaining double the strength of the average adult Human, and growing a grotesque fungal growth over its eyes. Despite becoming permanently blind from this fungal growth, the Clicker makes up for it by gaining superb hearing, being able to practically “see” any creature that makes even the slightest sound

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

CalebXanathar

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