Medium Beast, Unaligned
Armor Class 15 Natural Armor
Hit Points 39 (5d8 + 15)
Speed 20 ft., Fly 50 ft. (hover)
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
16 (+3)
CHA
10 (+0)
Skills Perception +9
Condition Immunities Blinded
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 19
Languages Celestial, Druidic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Unusual Nature. The giant mantis shrimp does not need to breath. 

Prismatic Eyes. The giant mantis shrimp is immune to the blinded condition. It also has advantage on all visual Wisdom (Perception) checks.

Concussive Claws. The giant mantis shrimp does an additional 3d8 thunder damage whenever it hits with a claw attack (already included in the attack). A target hit with both attacks in the same turn must make a DC 15 Constitution saving throw or be stunned until the end of their next turn.

Actions

Multiattack. The shrimp makes two attacks with its claws.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 13 (3d8) thunder damage. A target hit with both attacks in the same turn must make a DC 15 Constitution saving throw or be stunned until the end of their next turn.

SlimCheddarr

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