Behemoth's Wrath. Whilst Under Half Health (38) you can make an extra attack.
Danger Sense. You have Advantage on Dexterity Saving Throws.
Multi-Attack. Make two attacks.
Hell-forged Greataxe +9 to hit, 1d12+5 or if raging 1d12+7 Slashing damage. any creature that attempts to pick this up takes 10 Fire damage and 10 more fire damage each turn they hold it.
Behemoth's Rage: As a Bonus Action you can enter a rage for 1 minute, becoming resistant to Bludgeoning, Slashing , Piercing and fire damage for 1 minute, you may deal an additional 2 points of damage when you attack with a strength based weapon, and gain advantage on strength based ability check and saving throws.
Behemoth's Vengeance. When your hit with an attack, you may use your reaction to gain advantage against the attacker until the end of your next turn/
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