Small Beast, Neutral
Armor Class 15 Natural armor
Hit Points 20 (8d6 + 2)
Speed 40 ft., Climb 30 ft.
STR
3 (-4)
DEX
18 (+4)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
10 (+0)
Skills Perception +3, Stealth +6
Senses Darkvision 60 ft, Passive Perception 11
Languages can understand common but can't speak it
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.

Bad Luck Aura: Enemies within a 5-foot radius of the cat have disadvantage on attack rolls and ability checks.

Actions

Claws: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.

Curse of Misfortune (Recharge 5-6): The cat targets one creature it can see within 30 feet. The target must succeed on a DC 12 Wisdom saving throw or be cursed with bad luck. The cursed creature rolls all attack rolls, saving throws, and ability checks with disadvantage for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the curse on a success.

Legendary Actions

Legendary Actions: The black Cat can take 1 legendary action at the end of another creature's turn. It regains spent legendary actions at the start of its turn.

Slip Away: The cat takes the Disengage or Hide action.

Monster Tags: Misc Creature

Habitat: DesertForestGrasslandUrban

nicktuck74

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