Armor Class
15
Hit Points
108
(15d12 + 10)
Speed
0 ft., Climb 0 ft., Fly 0 ft., Swim 0 ft., Walk 0 ft.
STR
15
(+2)
DEX
20
(+5)
CON
20
(+5)
INT
5
(-3)
WIS
20
(+5)
CHA
1
(-5)
Damage Vulnerabilities
Lightning
Damage Resistances
Piercing, Slashing
Damage Immunities
Necrotic, Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Incapacitated, Poisoned, Prone, Unconscious
Senses
Darkvision 120 ft, Truesight 30ft, Passive Perception 25
Languages
Whatever language the master set
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
AI learning
Has a +100 modifier to rolls for actions involving a game of dragonchess
Actions
Arcane Surge (recharges every 1d4+2 turns). Makes 9 arcane shots in a turn in exchange for taking 2d6+6 fire damage and losing 2turns. After the arcane surge it gains immunity to cold damage for 1d4 rounds and resistance to cold damage for 1d4+4 rounds
multiattack: makes 2 arcane shots
Arcane Shot.RangedWeapon Attack: +8 to hit, range 100/120 ft. 1 target. Hit: (2d6+ 6) force damage.
Self repair (recharges every 10 turns) heal 3d4+2 hp
Description
A Nonmoving structure glowing with arcane energy that follows the command of whoever owns it.
will always fail dex saves
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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4/14/2023 10:05:35 PM
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9
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2
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Coming Soon
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8/5/2023 9:02:55 AM
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14
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2
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Coming Soon
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8/5/2023 9:13:04 AM
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14
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1
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3
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Coming Soon
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