Armor Class 70 Pure Evil
Hit Points 2070 (101d20 + 1010)
Speed 2000 ft., He is very fast.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Damage Immunities Acid, Bludgeoning, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder
Senses Unknown He has every sense, in a range of 1 mile. This includes: Blindsight, Truesight, Darkvision, and Tremorsense., Passive Perception 17
Languages All Can speak, read, and understand all languages.
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. The Ba’pe infuses its weapon attacks with dark magic, dealing an extra 55 (10d10) necrotic damage on a hit. This ignores resistance and Immunity. 

 Legendary Resistance (7/day): If the Ba’pe fails anything, it can choose to succeed.

The Ba’pe can only be killed by a person who has eaten over 1,000 bagels in their life

Proficiency Bonus. Its proficiency bonus is +17, for no apparent reason.

Challenge Rating. The Ba’pe is truly a fearsome creature, with a challenge rating of  75 (312,325,000,000,000 XP).

Extra Cantrips. The Ba’pe can cast the following spells as Cantrips: Misty Step, Fireball, Lightning Bolt, Fly, Disintegrate, Finger of Death.

Spellcasting. The Ba’pe is a 33rd level spellcaster. Its spellcasting ability is Intelligence (spell save DC 33, +25 to hit with spell attacks). The Ba’pe has following Wizard spells prepared:
Cantrips (at will): Any Cantrip.
1st level (4 slots): Any 1st level spell

2nd level (4 slots): Any Second Level Spell

3rd Level (4 slots): Any Spell of 3rd Level

4th Level (4 slots): Any Spell of 4th Level

5th Level (4 slots): Any Spell of 5th Level 

6th Level (4 slots): Any Spell of 6th Level

7th Level (4 slots): Any Spell of 7th Level

8th Level (4 slots): Any Spell of 8th Level

9th Level (3 slots): Any Spell of 9th Level

Actions

Multiattack. Can attack up to four times, using any combination of attacks.

Necrotic Strike. Melee Weapon Attack: +27 to hit, reach 60 ft., 2 targets. Hit:   48 (8d6 + 27) force damage plus 55 (10d10) necrotic damage) 

Anger of the Immortal. RangedWeapon Attack: +27 to hit, range 1500 ft./1 mile , 1 target. Hit: 104  (14d10 + 27)Necrotic  damage.

Bonus Actions

Regeneration. Regenerates 110 (20d10 hit points) and suppresses any diseases or poisons in itself.

Reactions

 

Spell. Casts a spell.

Attack. Makes one attack against a creature it can see.

Legendary Actions

The Ba’pe has 10 legendary actions that can be used after another creature’s turn. They recharge on the Ba’pe‘s turn.

Death Blast (Costs 2 Actions). THe Ba’pe fires out a blast of cold air. Each creature in a 60 foot cone must make a DC 33 DEX saving throw, taking 74 (21d6) cold damage and 74 (20d6 +4) necrotic damage on a failed save, or half as much damage on a successful save.

Psychic Overload. (Costs 10 Actions). Make a DC 33 Wisdom, Charisma, Intelligence or Constitution saving throw. (your choice.) On a failed save, you are instantly reduced to 0 hit points as your mind is taken over by the Ba’pe. On a successful save, you take 110 (20d10) psychic damage.

Mythic Actions

He has one mythic action per round.

Destruction. The Ba’pe explodes anything in a one mile radius. You take 2 * each hit point the Ba’pe has left force damage, and this is not avoidable in any way.

Description

This guy is the hardest thing to kill in the universe.

Lair and Lair Actions

The Ba’pe has no lair. He doesn’t need it.

Monster Tags: Shapechanger

Habitat: Mountain

TheLbag

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