Rage. As a bonus action enter a rage for up to 1 minute (10 rounds).
You gain advantage on STR checks and saving throws (not attacks), resistance to bludgeoning, piercing, slashing damage. You can't cast or concentrate on spells while raging.
Your rage ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage as a bonus action.
Bestial Soul. When you jump, you can make a Strength (Athletics) check and extend your jump by a number of feet equal to the check’s total. You can make this special check only once per turn.
Relentless Rage. Once per Long Rest, when you would be reduced to 0 hit points but not killed outright, you can instead drop to 1 hit point.
Attack Action. Athos makes two Greatsword Attacks. Alternatively, he can make one Greatsword attack, and two Claw Attack.
Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 12 (2d6 + 7) slashing damage.
Claw. Melee Weapon Attack: +8 to hit, range 5 ft., 1 target. Hit: 10 (1d6 + 7) slashing damage.
Rage. Athos enters a Rage.
Comments