Death Throes. When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren’t being worn or carried, and it destroys the balor’s weapons.
Fire Aura. At the start of each of the balor’s turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren’t being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.
Magic Resistance. The balor has advantage on saving throws against spells and other magical effects.
Magic Weapons. The balor’s weapon attacks are magical.
Multiattack. The balor makes two attacks: one with its longsword and one with its whip.
Vial Longsword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.
Dark Whip. Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor.
Teleport. The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
Description
Once a majestic and fearsome Balor, this particular Belor has fallen victim to a sinister fate. The corruption of a dark demon ichor has ravaged its once imposing form, leaving it a grotesque and nightmarish sight to behold. The deep red skin, which once exuded power and authority, is now marred by pulsating black veins, from which the malevolent ichor oozes. This vile substance flows ceaselessly from its eyes, nose, and mouth, staining its once fiery features with a sickening darkness.
The Belor's once grand wings, symbols of its supernatural agility, are now tainted, their skin tarnished and decaying, trailing wisps of shadow wherever they move. The powerful aura of darkness that once enveloped its form now crackles with malevolence, emanating a chilling aura that freezes the hearts of those who dare to face it.
Its venom-dripping fangs, once reserved for deadly combat, now drip with the corrupted ichor, leaving a trail of foulness in its wake. The fearsome claws, once instruments of destruction, are now twisted and misshapen, reflecting the corruption that courses through its very being.
In place of the lightning sword and the multi-tailed whip of flame, this Belor now wields vile and cursed weapons infused with the maleficent ichor. The sword crackles with dark energy, leaving trails of corrupted sparks in the air, while the whip lashes out with ethereal flames that consume not with heat, but with an insidious, consuming darkness.
The once proud and formidable Belor now embodies the darkness it once sought to command. Its corrupted form serves as a grim reminder of the relentless and consuming nature of the dark demon ichor, forever changed from what it once was—a chilling manifestation of a creature once mighty, now bound in eternal torment and malevolence.
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