Small Fey, Any Non-Lawful Alignment
Armor Class 12 Natural armour
Hit Points 24 (6d6)
Speed 40 ft., Climb 20 ft.
STR
8 (-1)
DEX
16 (+3)
CON
12 (+1)
INT
12 (+1)
WIS
14 (+2)
CHA
14 (+2)
Skills Perception +4, Stealth +5
Senses Darkvision, Passive Perception 14
Languages understands Common and Sylvan, but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Shape-Shifting From Memory. The Wampus can use its action to magically transform its appearance to resemble any other feline species it has seen in its own history. The Wampus takes on the STR, DEX & CON of the creature it has changed into. The Wampus can revert to its original appearance as a normal household cat as a bonus action. 
The Wampus can learn one new species per long rest.

Keen Smell. The shape-shifting feline has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The feline makes two attacks: one with its bite and one with its claws.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 3) slashing damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) piercing damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Wampus is a small feline creature, known to predominantly wander The Feywild.

They are mostly known for their transmutation abilities that have been likened to the Wildshape ability of many Druids.

Many a kind folk has accidentally befriended a Wampus, thinking it a simple household cat.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: feybeast companion

Habitat: GrasslandSwampUrban

StyxtheRogue

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