Medium Humanoid (Human), Lawful Neutral
Armor Class 21 (+2 plate, artifact property)
Hit Points 276 (24d8 + 168)
Speed 30 ft.
STR
19 (+4)
DEX
12 (+1)
CON
25 (+7)
INT
15 (+2)
WIS
16 (+3)
CHA
22 (+6)
Saving Throws WIS +9, CHA +12
Skills History +8, Intimidation +12, Perception +9, Persuasion +12
Damage Immunities Lightning
Condition Immunities Frightened
Senses Passive Perception 19
Languages Common, Elvish, Orc
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Chosen of Mede (Recharges after a Short or Long Rest). If Crown Prince Brasef Crestfallen would be reduced to 0 hit points, his current hit point total instead resets to 250 and regains any expended uses of Legendary Resistance. Additionally, he can now use the options in the "Mythic Actions" section for 1 hour.

Divine Smite. When Crown Prince Brasef Crestfallen hits a creature with a melee weapon attack, he can expend one spell slot to deal radiant damage to the target, in addition to the weapon’s damage. The extra damage is 2d8 for a 1st level spell slot, then an additional 1d8 per spell slot above 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or fiend, to a maximum of 6d8.

Improved Divine Smite. Whenever Crown Prince Brasef Crestfallen hits with a melee weapon attack, the target takes an additional 1d8 radiant damage (added in the weapons damage).

Legendary Resistance (3/day). If Crown Prince Brasef Crestfallen fails a saving throw, he can choose to succeed instead.

Spellcasting. Crown Prince Brasef Crestfallen is a 20th-level spellcaster. His spellcasting ability is Charisma (spell save DC 20, +12 to hit with spell attacks). He has the following Paladin spells prepared:
1st level (4 slots): bless, command, cure wounds, heroism, shield of faith
2nd level (3 slots): aid, lesser restoration, zone of truth
3rd level (3 slots): dispel magic, remove curse, spirit guardians
4th level (3 slots): banishment, death ward, guardian of faith
5th level (2 slots): cone of cold, dispel evil and good, geas

Magic Weapons. Crown Prince Brasef Crestfallen has a magic weapon which grants him abilities and/or spells (+9, DC 17) that he can use. The weapon has 20 charges. The spells and their cost in charges are listed below:
call lightning (4 charges), chain lightning (6 charges), control weather (9 charges), lightning bolt (3 charges)

Lightning Rod. The magic weapon gives Crown Prince Brasef Crestfallen a super natural affinity to lightning. He gains immunity to lightning damage, and when he is hit with lightning damage, he instead heals for the damage dealt.

Actions

Multiattack. Crown Prince Brasef Crestfallen makes 2 attacks with his Hands of Mede.

Hands of Mede. Melee Weapon Attack: +12 to hit, reach 5 ft., 1 target. Hit: 20 (3d8 + 6) bludgeoning damage plus 13 (2d12) lightning damage plus 1d8 radiant damage.

Exalted Champion. Crown Prince Brasef Crestfallen gains the following benefits for 1 hour after expending his action to use this ability:

He has resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons, his allies have advantage on death saving throws while within 30 ft. of him, and he has advantage on WIS saving throws, as do his allies within 30 ft.

Cleansing Touch (5/day). Crown Prince Brasef Crestfallen can use his action to end one spell on himself or on one willing creature that he touches.

Eye-Of-The-Storm. As an action, summon a hurricane around you in a 60 foot radius. Within the center 10 feet is clear of the hurricane and there is no effect that takes place. Within the rest of the area of effect, anything not tied down or held to the ground by other means can be lifted and thrown by the strong winds. Each creature within the area of effect at the start of their turn must make a Strength saving throw or be thrown away from the center of the hurricane by 20 feet, taking fall damage as if they had fallen twice that distance. While within the hurricanes' area of effect, the ground counts as difficult terrain. Ranged attacks made while inside the hurricane are made at disadvantage. This ability can only be used once per long rest, and functions as though one were concentrating on a spell, lasting for 1 minute, or until concentration is broken.

Storm Shackles. You can use an action to expend 4 charges to call down a torrent of lightning upon a target. The target must succeed a strength saving throw (DC 17) or take 3d10 lightning damage and be restrained in place by lightning charged manacles. At the start of each of the restrained targets turns, they can use an action to make a Strength saving throw to break out of the manacles. At the end of the restrained targets turn they take 3d10 lightning damage.

Bonus Actions

Channel Divinity: Champion Challenge. As a bonus action, Crown Prince Brasef Crestfallen issues a challenge that compels other creatures to do battle with him. Each creature of his choice that he can see within 30 feet of him must make a Wisdom saving throw. On a failed save, a creature can’t willingly move more than 30 feet away from him. This effect ends on the creature if he is incapacitated or dies or if the creature is more than 30 feet away from him.

 

Reactions

Divine Allegiance. When a creature within 5 feet of Crown Prince Brasef Crestfallen takes damage, he can use your reaction to magically substitute his own health for that of the target creature, causing that creature not to take the damage. Instead, he takes the damage. This damage can’t be reduced or prevented in any way.

Legendary Actions

Crown Prince Brasef Crestfallen can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. He regains spent legendary actions at the start of his turn.

Attack (Costs 1 Action). Crown Prince Brasef Crestfallen makes one attack with his Hands of Mede.

Spell (Costs 2 Actions). Crown Prince Brasef Crestfallen casts a spell using either his Spellcasting or Magic Weapons lists of spells.

Mythic Actions

If Crown Prince Brasef Crestfallen's Chosen of Mede trait has activated in the last hour, he can use the option below as a legendary action.

Wrath of the Storm (Costs 3 Actions). Crown Prince Brasef Crestfallen emits a wave of powerful energy, forcing each creature within 30 feet of him to make a Dexterity saving throw, or take 5d10 lightning damage and be stunned until the end of his next turn.

Previous Versions

Name Date Modified Views Adds Version Actions
8/9/2023 2:01:57 AM
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Coming Soon
Jessifer30

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