Medium Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 67 (10d10 + 60)
Speed 30 ft.
STR
17 (+3)
DEX
6 (-2)
CON
12 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
3 (-4)
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages Understands commands given in any language but can't speak
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits
Axiomatic Mind. 

The construct can't be compelled to act in a manner contrary to its nature or its instructions. 

Disintegration. 

If the construct dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.

Spirit Housing. if a player dies, they can choose to enter the construct. if so, they become a construct. 

Actions

Multiattack. The construct makes two dagger or 2 fist attacks.

Fist. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 2) bludgeoning damage. 

Dagger. +5 to hit, reach 5 ft., one target. Hit: 11 (1d4 + 2) bludgeoning damage. 

Monster Tags: construct

Habitat: Urban

DAVEPLAYSGAMES

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