Medium Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 94 (9d10 + 45)
Speed 30 ft.
STR
19 (+4)
DEX
11 (+0)
CON
19 (+4)
INT
2 (-4)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws STR +7, CON +7
Skills Athletics +7
Damage Immunities Poison, Psychic
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Brute. A melee weapon deals one extra die of its damage when the Bastion hits with it (included in the attack).

Shelter. Allies within 5 feet of the Bastion gain a +2 bonus to their AC, if the Bastion is not prone or incapacitated.

Charge. If the Bastion moves at least 10 feet straight towards a target and then hits it with a melee attack on the same turn, the target takes and extra 13 (3d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Actions

Multiattack. The Bastion makes two melee attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.

Maul. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Omnishima

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