Armor Class
9
Natural
Hit Points
4
(1d8)
Speed
30 ft., Climb 5 ft.
STR
7
(-2)
DEX
12
(+1)
CON
9
(-1)
INT
4
(-3)
WIS
6
(-2)
CHA
10
(+0)
Saving Throws
DEX +3
Skills
Survival +15
Damage Resistances
One of the following: acid, cold, fire, lightning, or poison
Condition Immunities
Poisoned
Senses
Blindsight, Passive Perception 5
Languages
Grunts
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Smack. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Bite. Melee attack roll to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage that causes the target to be poisoned
Description
Basic undead followers of necromancers
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