Small Construct
Armor Class 12 Natural
Hit Points 25 (1d4 + 25)
Speed 80 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Senses Passive Perception 1
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Creature Capacity 1 crew (10 ft. by 5 ft.)

 

Actions

On each of its turns, the Cloud skipper can take the move, disengage and dodge action. It can’t take this action if it has no crew.


Hull
Armor Class 12
Hit Points 25


Control and Movement: Sail
Armor Class 12
Hit Points 25; –15ft. speed per 5 damage taken

Ram DC CON equal to 10
On a failed save each ship takes damage based on the size of the ship that hit them. Or half on a successful one

Small Hit: (1d6) bludgeoning damage.

Medium Hit: (1d10) bludgeoning damage.

Large Hit: (4d10) bludgeoning damage.

Gargantuan Hit: (16d10) bludgeoning damage.

Description

Cloud Skippers are small, lightweight vessels which involve fastening a mast and sail to a thin wooden board. These ships can provide incredible speed to chase larger ships and quickly escape. W

Previous Versions

Name Date Modified Views Adds Version Actions
9/11/2023 5:19:03 PM
2
0
--
Coming Soon
VividEimaj

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