Large Fey, Chaotic Neutral
Armor Class 13
Hit Points 215 (16d20 + 50)
Speed 30 ft., Fly 80 ft. Only when on Illustrator
STR
8 (-1)
DEX
14 (+2)
CON
8 (-1)
INT
19 (+4)
WIS
17 (+3)
CHA
19 (+4)
Saving Throws INT +8, WIS +7, CHA +8
Skills Arcana +15, Deception +11, Nature +8, Perception +4, Performance +18
Damage Vulnerabilities Bludgeoning, Piercing, Slashing
Damage Resistances Psychic
Damage Immunities Necrotic, Poison
Condition Immunities Blinded, Charmed, Deafened, Petrified, Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages Celestial, Common, Elvish, Sylvan
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Illustrator, the Inkbrush. Illustrator is a paintbrush the size of a Large Humanoid's Broom of Flight and is used as both a mount and a method of attack by Brighid.

       -Flight. When riding atop Illustrator, Brighid gains an 80ft Flight speed.

       -Inkblast. Brighid can cause magical paint to coagulate in the brush and can send this pain outward in a slash, causing 17(2d8+8) slashing damage per wave.     

       -Inkantation. Brighid has learned to utilize the odd form of paint for its various magical properties, coming up with unique applications. From summoning canvas constructs to homing blasts of Ink, Brighid has learned to fully master the odd magical artifact.

       -Illustrator, Unbound. Brighid releases the full power of the Artefact, splitting it into eight crystal-tipped paintbrushes of equivalent size to its original form. Each of these Inkbrushes can act completely independent of Brighid. These Inkbrushes can cast out Inkblasts, summon Painted Attendants, Cast out Blood Inkshots, even bring out Blotted Whims. 

"All the World is a Canvas" Painted Prism, Fragment of Eternity.  Brighid taps into the power of an artifact that she has sworn to defend, causing her to imbue her attacks with one of four random effects.

       -Ichor, Blood of the Gods. When an attack is imbued with Ichor, the creature that is hit with the attack will gain a temporary disadvantage to any saving throws.

       -Frostburn, Punishment of the Unworthy. When an attack is imbued with Frostburn, the creature that is hit by the attack will cause the creature in question to lose half of its movement speed and take 1d4 burn damage and 1d4 frost damage.

       -Penance, Curse of the Slothful. When an attack is imbued with Penance, the creature that is hit by the attack will cause the creature in question to be entirely unable to receive healing for the next  48 hours. All healing received will cause the recipient to gain temporary hit points, up to a maximum of 30. The time that the Penance lasts will reset every time the creature takes a rest, due to its nature as the Curse of the Slothful.

       -Hopeless, Curse of the Dryads. When an attack is imbued with Hopeless, the creature that is hit by the attack will cause the creature in question to become entangled in vines made out of Vines of Eternity, causing the creature to lose all of its movement speed until the start of its turn, while also granting any attacks made against them advantage.

Actions

Ink Over.  Brighid targets a 40-foot by 40-foot square anywhere within 100 feet. Ink Over causes the area to be split into four equal parts, each one covered in a faux ink created by magic. Penthesilea herself can control the colors in such a way that it can look any way she wants, even including colors not visible to a human's eye, though certain races can still see them. The orientation of Ink Over's effect can be modified when it is cast, ranging from four columns to four rows, to four equally sized squares. After casting Ink Over, Brighid channels Splattered Sundering to be cast a the start of her next turn.

Splattered Sundering. Brighid finishes channeling and lets out a cry, causing a wave of force to blast out from her position. This attack hits everything within Ink Over's territory but only hurts those who are not in an area that matches the color of their Ink. If caught outside the correct color territory, the target in question takes 36(6d6 +9) force damage and will be surrounded by Ink Chains, When bound by Ink Chains, the target loses half of its movement speed and is covered in Blood Ink.

A Dash of Chaos. Brighid calls forth two Painted Attendants, puppets made out of supernaturally strong canvas-like material. These puppets move last in the initiative order and run on instinct, attacking the nearest creatures to them. This is changed when a creature is covered in Blood Ink, and the Painted Attendants will target those covered in the ink relentlessly.

Blotted Whims, Perfect Strokes. Brighid lightly coats everything within a 50 feet square in a nearly clear paint. After this, Brighid channels, causing red orbs of Blood Ink to start following any creature that is both coated and close to them. these red orbs, when they come into contact with the Paint, the orb bursts, causing creatures within a 15-foot radius to be coated with Blood Ink. A Painted Attendant rises out of the ground in the direct center of this radius.

 

Spilled Violet. Brighid targets one humanoid or beast that she can see within 30 feet of her. If the target can see Brighid, it must succeed on a DC 14 Dexterity saving throw or be covered in a magical paint, causing the creature to be charmed. The charmed creature regards her as a trusted friend to be heeded and protected. Although the target isn’t under her control, it takes Brighid's requests or actions in the most favorable way it can.

Each time Brighid or her Painted Attendants do anything harmful to the target, it can make a DC14 Wisdom saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours, if she is on a different plane of existence from the target, or ends the effect as a bonus action. 

The Witch can have no more than one humanoid and up to three beasts charmed at a time.

Reactions

If attacked by a melee attack, Brighid will stand up on Illustrator and perform a spin, causing creatures within a 5-foot radius to be coated in Blood Ink, dealing 12(2d6+5) slashing damage.

If attacked by a ranged attack and there are no hostile creatures within a 10-foot radius, Brighid will step off of Illustrator, and attempt to throw an Inkblast at the attacker. The defender must make a DC14 Dexterity saving throw or be coated in Blood Ink and take 17(2d8+8) slashing damage.

Monster Tags: fey

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