Medium Beast, Unaligned
Armor Class 12
Hit Points 25 (1d8 + 1)
Speed 40 ft., Swim 40 ft. The capybara is a capable swimmer and can deftly navigate water. While mounted, a capybara's swim speed is 30 ft. instead of 40 ft.
STR
13 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3
Senses Passive Perception 13
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The capybara has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 1) piercing damage. 

Charge. As an action, the capybara can charge it's full movement to headbutt an enemy. The enemy must be Medium or smaller. The target must succeed on a DC 11 Dexterity check or be knocked back 5 ft.

Description

Capybaras are loyal companions and rely heavily on being social with their masters once bonded. Many halflings and gnomes who live in tropical regions have domesticated the capybara and use them as mounts.

Previous Versions

Name Date Modified Views Adds Version Actions
6/19/2019 4:04:26 AM
3
1
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Coming Soon

Monster Tags: Misc Creature

Habitat: CoastalDesertForestUnderwater

BumbkinsAndBaggins

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