Special Trait Name. Enter the description for your special trait.
Skills Perception +2
Senses Darkvision 60 ft., Passive Perception 12
Languages Understands the languages it knew in life, but can't speak
Multiattack: The corrupted hound makes one bite attack.
Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) piercing damage.
Dark Pounce: The corrupted hound can use its bonus action to leap up to 20 feet and make a bite attack against a target within its reach.
Enter the description for how bonus actions work for your monster here.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
As you face the corrupted hound, you're met with a chilling sight. Its once-gleaming white fur is now tainted with shadows that writhe and pulse, giving it an eerie, unsettling appearance. The hound's eyes, once warm and loyal, now burn with a chaotic, malevolent light. Its snarling muzzle reveals rows of jagged, obsidian-like teeth, and its every movement exudes an unnatural aura. As it lunges forward, its body twists with an uncanny grace, and its claws dig into the ground with an almost supernatural force.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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