Small Elemental
Armor Class 13 Natural Armour
Hit Points 6 (1d4 + 2)
Speed 30 ft., Fly 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
13 (+1)
WIS
15 (+2)
CHA
11 (+0)
Condition Immunities Charmed, Frightened, Grappled, Prone, Restrained
Senses Darkvision 60ft, Passive Perception 12
Languages Can understand languages Valaros can- Cannot speak, communicates in speaks & clicks
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Flame Seed. Ranged Weapon Attack: your spell attack modifier to hit, range 60 ft., one target you can see. Hit: 1d6 + PB fire damage.

Fiery Teleportation. The spirit and each willing creature of your choice within 5 feet of it teleport up to 15 feet to unoccupied spaces you can see. Then each creature within 5 feet of the space that the spirit left must succeed on a Dexterity saving throw against your spell save DC or take 1d6 + PB fire damage.

Description

On Valaros' turn, they can use a bonus action to 'fire up' Bramble, putting him into the initiative order on Valaros' turn, moving directly after Valaros.

Movement is a free action on Bramble's turn, however Bramble can only take an action as Valaros' Bonus Action.

aodhandunican

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