Medium Beast, Unaligned
Armor Class 15 (natural armor)
Hit Points 13 (3d8)
Speed 30 ft., Swim 30 ft., Burrow 40 ft.
STR
15 (+2)
DEX
15 (+2)
CON
11 (+0)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
Saving Throws STR +4
Skills Stealth +15
Damage Resistances Cold, Piercing, Slashing
Condition Immunities Paralyzed, Poisoned, Unconscious
Senses Blindsight 30 ft., Tremorsense, Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious. The crab can breathe air and water.

Reflective form. The crabs crystalline body of physical spells back at the caster. 

Actions

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.

Body drop. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and if the crab lands on a creatures head they are stunned til the beginning of their next turn

Description

blue, yellow, green. purple, pink or red the round smooth crabs hide on cave walls and dont move until bothered where they will reveal they arent a simple mineral but a living creature.

Monster Tags: Misc Creature

Habitat: MountainUnderdark

Cerealkil1er

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