Tiny Beast, Typically Chaotic Good
Armor Class 10 Natural armor
Hit Points 15 (1d6 + 2)
Speed 40 ft., Walk 20 ft. When on ice, this creatures movement speed is tripled
STR
10 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
7 (-2)
WIS
8 (-1)
CHA
20 (+5)
Skills Performance +8, Persuasion +8
Damage Immunities Cold
Senses Darkvision Acclimated to maneuvering in the dark ocean, this monster has 60ft of Darkvision, Passive Perception 7
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Due to its overwhelming and innocent cuteness, all opponents have disadvantage against attacking this creature.

Actions

Peck: Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 + 1) [Piercing] damage. 

 

Bonus Actions

4 times per long rest, this creature can use a bonus action to attempt to charm any opponent it can see. At the beginning of its turn, and any subsequent turns should it fail, the opponent must make a dc 15 wisdom saving throw to break free of the charmed effect.

Description

A penguin, usually native to the arctic. A tiny creature but fiercely loyal.

Monster Tags: beast companion

Habitat: Arctic

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