Medium Aberration (Mind Flayer), Neutral Good
Armor Class 16 Psionic
Hit Points 78 (13d8 + 6)
Speed 30 ft., Fly 40 ft.
STR
14 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
19 (+4)
WIS
18 (+4)
CHA
15 (+2)
Saving Throws INT +7, WIS +7, CHA +5
Skills Arcana +7, Deception +5, Insight +7, Perception +7, Persuasion +5, Stealth +5, Survival +7
Senses Darkvision 120 ft., Passive Perception 16
Languages Common, Deep Speech, Telepathy 120 ft., Thieves' Cant, Undercommon
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The mind flayer has advantage on saving throws against spells and other magical effects.

Telekinesis. Flytrap has unusually strong telekinesis, so he uses his Intelligence modifier for his AC (in addition to his dexterity), and uses his Intelligence modifier for any Strength or Dexterity saving throws, or melee attack rolls (in addition to Strength or Dexterity).

Multitasking Combatant. Flytrap makes 3 attacks when using the Attack action.

Innate Spellcasting (Psionics). Flytrap’s innate spellcasting ability is Intelligence (spell save DC 15). It can innately cast the following spells, requiring no components:

At will: Levitate 

1/day: Power Word Pain

Actions

Tentacles. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 2d10 + 4 psychic damage. If the target is Medium or smaller, it is grappled (escape DC 15) and must succeed on a DC 15 Intelligence saving throw or be stunned until this grapple ends.

Extract Brain. Melee Weapon Attack: +7 to hit, reach 5 ft., one incapacitated humanoid grappled by the mind flayer. Hit: The target takes 55 (10d10) piercing damage. If this damage reduces the target to 0 hit points, the mind flayer kills the target by extracting and devouring its brain.

Mental Scream (Recharge 5–6). The mind flayer magically emits a psionic scream in a 60-foot cone. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success

 

Scimitar. Flytrap makes up to 2 Scimitar attacks, +9 to hit, 2d6+9 slashing damage.

Crossbow. Flytrap makes a crossbow attack, +5 to hit, 1d10+5 piercing damage.

Legendary Actions

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Description

Flytrap was an unusually talented Mind Flayer in his youth, and was appointed captain of the Mind Flayer guard at the young age of thirty. Shortly after, he lead the Mind Flayers into war against the Gith, the war that came to be known as the Gith Massacre.  He was horrified, and defected shortly after. He was in turn banished, and traveled to the group that he works for now. He is their designated drop-in pilot, due to his Nautiloid’s ability to create and travel through portals, and has been for 50 years, putting him at the current age of 82.

Previous Versions

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8/15/2023 12:28:00 PM
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